Monster Hunter fans in the west are not as fortunate as the Japanese gamers has been. Three games have passed in the Land of the Rising Sun, but nothing was shipped in the United States. However, Capcom’s Senior Vice President of Strategic Planning and Business Development Christian Svensson revealed that the future of Monster Hunter outside Japan is “very bright”.
Words from Svensson
In a live question-and-answer session with Svensson at Capcom yesterday, he told fans that it’s uncertain whether Monster Hunter Tri G—which was released on 3DS in Japan last December—will move westward. However, he claimed that the franchise’s future outside Japan is very bright.
“The reality is, obviously we’ve not brought over Portable 3rd, we’ve not brought over Portable 3rd HD. At this point, we have not brought over Tri G on 3DS, so when I say this you may look at me as if I have three heads, but trust me; the future of Monster Hunter in the west is very bright. It’s just not clear yet.”
He also pointed out that one of the mentioned games was supposed to arrive in the US market. Portable 3rd HD was how Svensson hoped to bring the Portable 3rd content in the country. But it didn’t push through due to various reasons, majority of which were not under Capcom’s control. This includes the ad-hoc party support variety that specifically exists in Japan, but has no plans of being available for Sony Computer Entertainment America or Europe PlayStation Networks.
On the other hand, he reassured fans that the game’s future will have a greater outlook.
“As far as future goes, I have every confidence that at some point in time, people are going to be happy with us again. And I understand the frustration of ‘be patient’ because I’ve been saying it for as long as I have. Just understand that I’d hope to have a product on the market for you already by now.”
Game Popularity and Sales
Another thing that frustrates international gamers is the fact that Capcom wouldn’t release the mentioned titles due to sales. It is believed that Monster Hunter is not that famous outside of Japan; hence, there’s a slim chance that a lot would purchase the title and play it. In addition, it would be a risk for the game publisher to translate a Japanese game to English, because it’s quite difficult to predict how many people will play it or how much support it would get.
Thus, the cost of marketing the game would outweigh any money they could get from a small group that would actually purchase it. Nevertheless, keeping the game in Japan wouldn’t even increase its sales since they already have it for years.
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